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A big chunk of those 2,000,000 players are Chinese no?
by chrisper 9y ago
A big chunk of those 2,000,000 players are Chinese no?
- pc86 9y agoWhat does that have to do with... literally anything?
- Mtinie 9y agoYeah, that was an odd comment, but it did get me thinking about how Twitch subscription sharing works when you have viewers in countries with wildly different costs of living.
- chrisper 9y agoI was refering to this: >The game regularly has over 2,000,000 concurrent players Well, I think it is interesting to point out what demographics tend to play a game the most. If the game has 1,999,999 Chinese players then, I think, that is less interesting than if it had 2,000,000 global players (from all over the place). Not sure why you think it is so far fetched....
- simias 9y agoYou need to explain your reasoning a bit better. "Less interesting" for what exactly? If anything from a streaming standpoint it's better to have a more "unified" player base, at least linguistically speaking. I doubt chinese players watch american streamers en masse, or vice-versa.
- derefr 9y agoLess interesting as an investment vehicle, maybe. If cross-cultural interest in the phenomenon hadn’t yet been proven out, it might still hit an adoption cap at the boundary of the originating culture, and so stop growing. > I doubt chinese players watch american streamers en masse, or vice-versa. I agree. But are there any streamers who make use of live closed-caption transcription + translation services, the way broadcast news does? It’d Be interesting to see if just removing the language barrier would remove the culture barrier, or if it’s more fundamental.
- Strom 9y agoThe article seems to be all about Twitch. Chinese people don't really use Twitch, they have their own clones like Douyu. So while the percentage of Chinese players doesn't mean much from a global viewpoint, it matters a ton if we're looking at Twitch's role.