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As a Mac user, I have to agree whole-heartedly! I was a pretty heavy OpenFL devotee for a couple of years. It's an amazing project, although PixiJS is a very c
by anifow 9y ago
As a Mac user, I have to agree whole-heartedly!
I was a pretty heavy OpenFL devotee for a couple of years. It's an amazing project, although PixiJS is a very competent competitor when it comes to building HTML5 games. Pixi has a much smaller baseline footprint (~300kb unminified compared to 1300kb unminified).
Lately we've been working with Pixi with a webpack / TypeScript workflow. It's starting to feel a lot like HaXe / OpenFL again. We are winning big in terms of flexibility and good support of workflow. We are using VS Code as the IDE and we have a very smooth integration smoothly with an Angular-based asset and config management tool. The big thing we lost however is HaXe's ability to compile directly to C++. Even when we compiled to Adobe AIR, we got much better performance than something like Cordova or Ionic.