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> glibc is LGPL, so I don't see how that should change anything? glibc requires libgcc[0], which is GPLv3 (with runtime exception). The same for libstdc++[1].
by pksadiq 9y ago
> glibc is LGPL, so I don't see how that should change anything?
glibc requires libgcc[0], which is GPLv3 (with runtime exception). The same for libstdc++[1].
[0] https://gcc.gnu.org/onlinedocs/gccint/Libgcc.html https://gcc.gnu.org/onlinedocs/gccint/Libgcc.html
[1] https://gcc.gnu.org/onlinedocs/libstdc++/manual/license.html https://gcc.gnu.org/onlinedocs/libstdc++/manual/license.html
- jhasse 9y agoThe runtime exception makes it possible that everything else is proprietary, locked and unchangeable. Which actually is okay for apps IMHO, because I would want to run proprietary software like games (sandboxed of course). The kernel really is the problem here and where there's no GPLv3 code used at all.