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Simplicity of implementation. GDI's drawing primitives exist in practically all other drawing APIs so translating it to Cairo, OpenGL, or Direct2D should be tri
by DaiPlusPlus 9y ago
Simplicity of implementation. GDI's drawing primitives exist in practically all other drawing APIs so translating it to Cairo, OpenGL, or Direct2D should be trivial.
- chris_wot 9y agoHardly. You are coupling the Windows GDI to an image format. It’s horrible to parse, and reliant on Windows quirks. It’s really not that great.