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I'm curious - what's getting "increasingly complex" about rasterizers?
by mrec 9y ago
I'm curious - what's getting "increasingly complex" about rasterizers?
- unsigner 9y agoI was referring to the move towards tile-based operation, and towards more paralellism in the front-end (e.g. for a long time even the most powerful GPUs had a bottleneck of processing one triangle at a time at a certain point in the pipeline, and recently increased it to... two).