4 ms·
Back in 1990, some guy named Michael Abrash wrote about this in Dr. Dobbs magazine. He actualy used computers in 1983. He published his first game in 1982 and
by jackhack 9y ago
Back in 1990, some guy named Michael Abrash wrote about this in Dr. Dobbs magazine.
He actualy used computers in 1983. He published his first game in 1982 and worked on another game called Quake with John Carmack. Michael is an Oculus Chief Scientist, now, where he is deeply concerned with perception and delay.
To paraphrase the Dr. Dobbs article, his young child asked him why he never used his "fast" computer. He was initially puzzled by the question, as his current computer was a state-of-the-art max spec machine (486-233mhz?), but realized she was referring to his ancient Apple 2 or TRS-80 or such sitting in the corner of the office. While the new system was hundreds of times faster by every computational measure, user experience said otherwise and his child picked up on this. The old 1mhz 8bit box only needed a second or two to boot to a prompt, yet the state-of-the-art Windows 95 machine required 2 minutes to boot up. The new computer was faster. The old computer was more responsive.