4 ms·
Hard to know what to suggest as you make it sound a bit like you've seen everything! If you've read everything on iq's site and followed all the links then you'
by andybak 9y ago
Hard to know what to suggest as you make it sound a bit like you've seen everything! If you've read everything on iq's site and followed all the links then you've covered a lot of the the available material.
This is a gold mine: http://mercury.sexy/hg_sdf/ http://mercury.sexy/hg_sdf/
Beyond that - just going through everything you can find on Shadertoy line by line.
- adamnemecek 9y agoI’ve done that but I feel like I’m still lacking some theoretical foundation. It might just be practice. Im aware of that project, it’s dope but I guess my question is how do I go from boxes to the insane shit lol. E.g I’m not super comfortable creating my own sdfs that aren’t just a combination of the geometries from hg.
- andybak 9y ago> E.g I’m not super comfortable creating my own sdfs that aren’t just a combination of the geometries from hg. Leaving aside complex fractals - isn't it all about combining simple primitives? It's a bit like saying "I understand the basic chords but how do I write a song?" The basic ingredients are shapes and domain transforms of various kinds. The rest is artistry.