3 ms·
Each joycon being 40$ seems pretty reasonable. If one component costs almost 2$ then it's not hard to see how after buying different components, designing the s
by tdb7893 9y ago
Each joycon being 40$ seems pretty reasonable. If one component costs almost 2$ then it's not hard to see how after buying different components, designing the system, assembling the components, packaging, shipping, and everything else adds up pretty fast, especially when you consider that people also want to make a profit on top of all of that
- TazeTSchnitzel 9y agoEach joycon is a fully-independent controller, after all!
- woodrowbarlow 9y agoi think the argument made by GP (which i agree with) is that the controllers should be sold basically at the cost of materials in order to encourage the "multiplayer in-couch experience". i would expect most of the profit comes from licensing fees and royalties, anyway. that's where they'll recouperate the engineering cost.