4 ms·
Designers also are typically not around to feel the repercussions of their designs, so they may think they are designing for other people when they are really g
by feverishaaron 16y ago
Designers also are typically not around to feel the repercussions of their designs, so they may think they are designing for other people when they are really going off of their own intuition. And let's face it, even those with the best design/marketing/usability/branding etc. intuition are often wrong (eg Steve Jobs/The Cube).
I tell my clients that results-oriented design is the way to go. Interfaces are never "done," and it pays to pay a designer to stick around and iterate after real-world testing is completed. Casual focus groups are a great way to start this process, often ensuring that you don't launch with a poor design out of the gate.
- chc 16y agoThe Cube was not a bad design. The problem with the Cube is that its features and price point didn't match up — even by Apple standards. It was priced like a pro computer but severely underpowered. The design was actually the only great thing about it. Personally, I think this lesson was how the conceptually similar but significantly cheaper Mac Mini was born.
- rimantas 16y agoIntuition is internalizes experience.