4 ms·
Websockets is also probably overkill for most applications unless it really needs to update in near real-time (such as for a multiplayer game) and requires spe
by mattacular 9y ago
Websockets is also probably overkill for most applications unless it really needs to update in near real-time (such as for a multiplayer game) and requires specialized server architecture. HTTP/2 with server-sent events is an interesting modern solution for applications that would have previously used long-polling.
- brlewis 9y agoI had steered clear of websockets a lot until recently. Turns out it's not a big deal. The API is easy in node. It's easy on the browser side too, and now widely supported. You only have to give up IE9 and Opera Mini.