3 ms·
now we can properly have ides and desktops in VR. but i'd would rather use a wider range of motion (at some point, if someone makes that) to input to stay acti
by jlebrech 9y ago
now we can properly have ides and desktops in VR.
but i'd would rather use a wider range of motion (at some point, if someone makes that) to input to stay active.