4 ms·
> This bit is not necessarily true. In practice, and given the high dimensionality, it is (apparently) quite hard to get stuck in local optima. [0] In almost e
by randomsearch 9y ago
> This bit is not necessarily true. In practice, and given the high dimensionality, it is (apparently) quite hard to get stuck in local optima. [0]
In almost every optimisation problem I've encountered in practice, you do get stuck in local optima using simple techniques like SGD. Interaction effects are everywhere, and create local optima.