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100% and 80% solutions - Olin Shivers
- mathgladiator 16y agoProblematically for those seeking 100% (which I tend to do because 100% perfect solution is like geek-heroine), the 80% products hit the market first and tend to make more money. :(
- mahmud 16y agoOlin Shivers, my most bookmarked and least read writer.
- MaysonL 16y agoI like Apple's method: the 10 to 3 to 1 design winnowing/crossfertilization seems to end up with great products. (If only they'd done that with iTunes). Porting that method to open source is a little problematical. You need a great curator/BDFL.