3 ms·
Having just done this for my company, this is awesome. I probably won't move to using this for the time being, but there are a lot of pitfalls to doing this, ma
by cjwoodall 9y ago
Having just done this for my company, this is awesome. I probably won't move to using this for the time being, but there are a lot of pitfalls to doing this, many of them subtle.
We use Unity3D + Docker for CI and automated builds, which has massively decreased the number of "builds on my machine" issues (which Unity3d is very prone to)