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Imagine spinning up 1000 instances of your game through Kubernetes and running automated end-to-end tests, with automated inputs and screenshot capture.
by RandomBK 9y ago
Imagine spinning up 1000 instances of your game through Kubernetes and running automated end-to-end tests, with automated inputs and screenshot capture.
- joshstrange 9y agoWell for that you would probably just spin up containers running your game itself, not unity. This is more for building the game on like a CI I would think.
- RandomBK 9y agoPerhaps. I'm not very familiar with Unity and the development kit itself, but I would imagine it contains the necessary testing harness and other infrastructure.