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BioWare Austin is still hiring web/PHP developers to help build the game/web integration for Star Wars: The Old Republic MMO. You need to be in Austin, TX, or
by vitovito 16y ago
BioWare Austin is still hiring web/PHP developers to help build the game/web integration for Star Wars: The Old Republic MMO. You need to be in Austin, TX, or willing to relocate yourself.
Imagine 1-2 million players feeding game events real-time into your web site from day one. There won't be any "grow slowly, scale gracefully" here. We need to be big out of the gate.
We've had something of a hard time finding people, so we're open to training up junior people, too. Never touched Drupal but are handy with PHP? Please do write.
The openings are here, under "Marketing:" http://www.bioware.com/bioware_info/jobs/austin_jobs/ http://www.bioware.com/bioware_info/jobs/austin_jobs/
They're contract jobs, so no relocation expenses are provided for, but they're a year long, so you wouldn't have to look for something new right away. It'd be 40 hours a week with potentially a lot of overtime (paid at time-and-a-half).
If you apply, please also email me (vmiliano at that domain name) with your resume so I can it in the hiring manager's hands.
- ecaron 16y agoAre you open to bartering? I'd trade a year's service for a pre-release of Jade Empire 2...
- makeramen 16y agoLOL i hope you're worth more than that...
- silverlight 16y agoWow, that would be an amazing job. If it were more solid than 1 year of contract work, I might even be willing to relocate for it. What are the chances a job like this turns into a permanent position, assuming I worked hard and did a great job?
- vitovito 16y ago40-60+ hour weeks for a year isn't solid? Even if you weren't brought on full-time, all the Drupal shops in Austin can't fill their demand, so I don't think you'd have a hard time finding a job afterward. We're not just one of the biggest (and certainly the most dynamic) Drupal sites; we're a huge site, period. You'd have a lot of really valuable experience. The work is ongoing (it's an MMO, after all), and plenty of features are scheduled for post-launch, but legally we can't even dangle a maybe-possible carrot. That said, I was brought on from a year design contract, and we have four openings we're trying to fill.