2 ms·
Pixel by pixel scrolling was so hard, that one of the parts of the original MSWindows drawing api was "shift up/down by one pixel" for the purpose of scrolling
by timthelion 9y ago
Pixel by pixel scrolling was so hard, that one of the parts of the original MSWindows drawing api was "shift up/down by one pixel" for the purpose of scrolling and this was to hardware accelerated on systems that supported it. The API was otherwise completely low level.