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The argument made at the start (I did not make it beyond this) is terrible. I like complex games. Complex games currently require copyright to be funded. The
by Super_Jambo 16y ago
The argument made at the start (I did not make it beyond this) is terrible.
I like complex games.
Complex games currently require copyright to be funded.
Therefore copyright is a necessity and breaking it is a crime akin to spoiling the environment.
I'm not saying I disagree that copyright is a way society can provide an incentive for complex information based goods.
But this issue is vastly more complex than he's making out.
How long does copyright need to exit for to provide the best balance between incentive to the producers and the public good of old out of copyright media.
Does society really benefit from things like starcraft II or would we all be just as happy with less complex information based products.
What would we get for entertainment if we didn't have copyright? Given the complexity of some free Mods out there I'm going to go ahead and guess it's abit different to the shadowy wasteland of flash games he suggests.
- roc 16y agoThe article is about the morality of pirating. As the overwhelming majority of piracy occurs within months of release, length of copyright --or even the existence of copyright-- is absolutely irrelevant to this discussion. Perhaps you should restrict yourself to commenting on articles you did read? How useful would it be if my reply to your post was firstly, and admission to not having bothered to read it, but then few lines pointing out how complex patent law and the economic effects are, and how neither the article, nor your comment, bother addressing the larger issue?