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The Drive Home
- tehsauce 9y agoYes! I want to see more shadertoy on HN
- ekr 9y agoI don't, apparently the site has been hugged to death. (almost, the shader is working but CSS and other static resources aren't).
- conorcleary 9y agoOpening this in the background with the speakers on was an unexpected experience.
- frenchie4111 9y agoI reopened it in the background just to see how this would feel
- ereyes01 9y agoI have never heard of shadertoy, and had no idea what a shader was, until I watched this video made by the creator of the cool effect in the TFA: https://www.youtube.com/watch?v=u5HAYVHsasc https://www.youtube.com/watch?v=u5HAYVHsasc Pretty fun stuff
- eltoozero 9y agoShadertoy, be prepared to lose a few hours. Very demoscene. It's wonderful that many of these load in the blink of an eye and run silky smooth even on a 2 year old iPhone.
- Joky 9y agoShadertoy is one of the main source of benchmark for a GPU compiler: the iOS (LLVM based) shader compiler is heavily optimized toward these.
- chrisper 9y agoHere is an interesting one (including the comments): https://www.shadertoy.com/view/XtlSD7 https://www.shadertoy.com/view/XtlSD7 > // Interesting findings from original NES Super Mario Bros.: > // -Clouds and brushes of all sizes are drawn using the same small sprite (32x24) > // -Hills, clouds and bushes weren't placed manually. Every background object type is repeated after 768 pixels. > // -Overworld (main theme) drum sound uses only the APU noise generator
- diimdeep 9y agoYou don't need math they say..
- tw1010 9y agoNever blindly listen to advice.
- dahart 9y agoWhat an awesome moody shader! The bar is high on shadertoy and there are some amazing shaders, but the aesthetic of this one is a rare gem. Here's the author's video of the shader, for anyone on a device that doesn't display the shader or play the audio: https://www.youtube.com/watch?v=WrxZ4AZPdOQ https://www.youtube.com/watch?v=WrxZ4AZPdOQ
- Lewton 9y ago>The bar is high on shadertoy and there are some amazing shaders Anyone willing to share? :)
- Kiro 9y agoI want to upload a WebGL demo I've made but I don't understand where I input the vertex shader, only the fragment shader. The site lacks info on how it works.
- dualogy 9y agoThat's the whole point of ShaderToy AFAIK: no geometry, all pixel magic. Whatever you see on there is entirely frag-shaders. If it looks like geometry, it's still just funky fancy formulas in image space
- ttoinou 9y agoThe Kiss of Death for ST... hope it'll be back soon
- 2T1Qka0rEiPr 9y agoThis page seems completely broken to me? (or I don't know what I'm looking at)
- throwanem 9y agoPSA: If you're seeing broken behavior out of the shadertoy page proper, try this link to the embed version, which can also be fullscreened. https://www.shadertoy.com/embed/MdfBRX?gui=true&t=10&paused=false&muted=false https://www.shadertoy.com/embed/MdfBRX?gui=true&t=10&paused=...
- Jyefet 9y agoIs there a way to make this my screensaver?