4 ms·
I was mulling over this idea yesterday in the context of RTS games... There's no reason to consider changing your overall strategy every frame. Nice to see it
by zardo 9y ago
I was mulling over this idea yesterday in the context of RTS games...
There's no reason to consider changing your overall strategy every frame. Nice to see it works!
It will be interesting to see how it performs with more tiers in the hierarchy, and with more structured tasks.
Controlling a virtual arm to play a board game for example.