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It doesn't surprise me. Video Games tend to rely on stressors to provide eustress and a pleasurable experience. This is okay with single player games, but multi
by Noos 9y ago
It doesn't surprise me. Video Games tend to rely on stressors to provide eustress and a pleasurable experience. This is okay with single player games, but multiplayer games wind up adding a ridiculous amount of additional stressors that developers can't compensate for and often can even make it worse. you're often invoking fight/flight responses and potent stress reactions; why is it so odd that players over time start to turn on people who do this to them?
- oelmekki 9y agoI see your point, but you make it sound like they have no choice but play games :) Ultimately, they do that to themselves and they want it (because they want to beat it). It's like watching an horror movie and insulting actors for being scared.