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You're probably right there. There is pressure to release because of competitors (like BF, and CoD used to do) and because customers start to expect it. But be
by Insanity 9y ago
You're probably right there. There is pressure to release because of competitors (like BF, and CoD used to do) and because customers start to expect it.
But better code quality can also mean losing less time fixing bugs that could have been prevented in the first place. Thus, actually reaching the expected release date, but attention focussed elsewhere.
I'm not familiar enough with that world though to really understand how complex their code is. As you said, I assume libraries such as UE, CryEngine, .. take care of the truly hard bits.