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The situation has changed a little bit recently with the introduction of adaptive synchronization monitor standards(GSync and Freesync). On PC this means that f
by royale93 9y ago
The situation has changed a little bit recently with the introduction of adaptive synchronization monitor standards(GSync and Freesync). On PC this means that framerates above some minimum target can drift without experiencing tearing or missed deadlines.
- consp 9y agoYes, but it still drops the frame as far as I know (works like a charm by the way, in my experience).
- maccard 9y agoIndeed, that's what I meant by "most hardware", but that hardware is definitely outside the reach of most people right now. Firstly, consoles don't support adaptive sync, and most tv's don't either, so that eliminates all PS4/XB1 (and their derivatives). Then to actually get a screen with GSync, you're talking ~350 pounds [0] for an entry level one, and realistically you're going to need a medium to high-end graphics card (looking on nvidia's website seems their support is actually far better than I expected it to be). Unfortunately, for the majority of people adaptive sync is still a few years off, and I'd be surprised if we saw it this decade. [0]https://www.scan.co.uk/shop/computer-hardware/monitors/monitors-nvidia-g-sync https://www.scan.co.uk/shop/computer-hardware/monitors/monit...