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The author had the universe of salaries to choose from and chose ... lawyers. And not nationwide, but lawyers in literally the highest (or very close) paid mark
by ballenf 9y ago
The author had the universe of salaries to choose from and chose ... lawyers. And not nationwide, but lawyers in literally the highest (or very close) paid market in the world. A comparison to Hollywood union rates would have been much more logical and probably still supported the writer's thesis.
So, yes, I think it fair to call it a lazy comparison and criticize the author for that point. Even if it doesn't really undermine any of the other well known issues with the field.
The other reason the comparison is so flawed is the education requirements for lawyers in that market and the enormous debt usually incurred in getting there. (These characteristics are not unique to lawyers, but are not totally shared with game devs.) Large NYC firms will only hire from a dozen or so law schools and those schools accept students from relatively small pool of mostly pricey undergrads. Without scholarships or aid, you're looking at $2-350,000 in student loans over the 7 years of school. Then you generally don't work for 6 months after graduation in order to study for the bar exam because you didn't expect $300k to teach you that stuff did you?