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It also got worse after social, mobile, and indie bubbles. Nowadays a small number of companies control most of the market. In 2012 I had more freelance gigs th
by ivm 9y ago
It also got worse after social, mobile, and indie bubbles. Nowadays a small number of companies control most of the market. In 2012 I had more freelance gigs than I could handle, but 3 years later it was impossible to find something decent.
- Jare 9y agoOddly enough, the working conditions at some (many?) of the most successful social/mobile game companies are pretty great.
- ivm 9y agoThey have enough cash to not work on a brink of bankruptcy[0] all the time – Valve has great working conditions too. [0]: http://www.lostgarden.com/2015/04/minimum-sustainable-success.html http://www.lostgarden.com/2015/04/minimum-sustainable-succes...