3 ms·
I'm not understanding why it matters what the software is. Modern games are already being used as a glorified way of getting more money out of their users (micr
by cyphar 9y ago
I'm not understanding why it matters what the software is. Modern games are already being used as a glorified way of getting more money out of their users (micro-transactions, "loot boxes", endless DLCs, multiple tiers, etc). It's not as though they'll stop making money (with "gambling simulators" and micro-transactions alone you can make hundreds of dollars out of any given user).
Taxing proprietary software distribution is a form of regulation. The ideas you propose are too piece-meal and won't actually solve the underlying problems -- namely that proprietary software is used as a tool to abuse its users. This is something that is inherent to the power dynamic between a developer and the users of proprietary software, regulation won't help.