3 ms·
Rendering HTML at 1000 FPS – Part 1
- c-smile 9y agoIf the only what you have are static images then it does not matter is it HTML or anything else - it will be rendered fast enough as images are on GPU side already. For the note, here are two HTML layers and one DirectX layer rendering on the same DXGI surface: https://sciter.com/sciter-and-directx/ https://sciter.com/sciter-and-directx/ In tests it showed 400 fps or so ... I mean that HTML rendering is in principle not different from rendering by any other means. You just need to know how particular browser in that particular version does that and optimize for that...
- graphememes 9y agoThis is much more than just images, they are doing HTML / CSS / Images / JS at 1,000 FPS
- fulafel 9y agoIf this is targeted at VR apps and running alongside 3D content, 400 fps would already mean snatching 10% of the render time allowance from a 40 fps app. Or 25% of render time from a 100 FPS app.