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Most unfortunate. I was hoping to see the technology applied to VR. One of my complaints/observations about VR is that you are a disembodied viewpoint in the
by JoeDaDude 9y ago
Most unfortunate. I was hoping to see the technology applied to VR. One of my complaints/observations about VR is that you are a disembodied viewpoint in the VR environment. Something like a Kinect mocap system would add bodily presence in the VR environment.
- stephengillie 9y agoThere are open-source projects to allow a Vive to leverage Kinect motion tracking. And HTC is developing a full body motion tracker. These are solutions I found when looking into leg sensors for a Taekwondo VR training game. I feel we're approaching a technology intersection between self-driving cars and VR, in the need to map physical spaces and the objects therein. I keep waiting for someone to bring in eTemplate laser scanning tech to bridge the gap, but nobody has. I fear most people see these as entirely separate domains with little overlap.
- simplyinfinity 9y agowhy use the kinect when you can use leapmotion for ~100$ IIRC ( only for hand gesture recognition, that is )
- guardian5x 9y agoI think the technology (basically structured light / ToF) is and will be implemented in many tech, like the Hololens, but also in the iPhone X (Apple bought Primesense which created the first Kinect). I think we will still see that technology in many products to come.
- lostgame 9y ago>> Something like a Kinect mocap system would add bodily presence in the VR environment. I personally spearheaded a couple of projects to make it work with the Vive in this way. Unfortunately, the Kinect's tendency to screw up leg motion, SDK's and API's that read like an old grimoire of Black Magick and worked about just as well, as well as it's proprietary skeleton detection drivers, which prevented me from getting in and fixing a lot of these issues, which caused the company I worked for to drop it completely. a focus on 'developers developers developers' could've really saved this thing.
- chokolad 9y agoIt is applied to VR. Kinect technology is a part of HoloLens and is used for inside-out tracking in recent crop of Windows VR headsets from Acer, Dell, HP and the likes.
- partiallypro 9y agoMicrosoft has stated they are still using the technology for VR/AR and robotics.