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That video shows Resolve to be a pretty capable tool. (Can the nodes take custom user-specified logic in them, e.g. some GPU shader or the like?) But everythin
by jacobolus 9y ago
That video shows Resolve to be a pretty capable tool. (Can the nodes take custom user-specified logic in them, e.g. some GPU shader or the like?)
But everything shown in that video (other than motion tracking) can be done step for step equivalently in Photoshop, albeit some bits take some nonstandard combinations of tools. Some of it would probably be more convenient in PS to achieve via a different method.
I don’t exactly understand what the compositing order is of “parallel nodes”, but I’m quite convinced I could mimick the effect almost precisely given a technical description.
The nonlinear ordering you mention could be done using smart objects, but that can get annoying, so it’s usually easier in practice to just duplicate the layer (which breaks the link if you change something up the compositing chain later).