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Resolve exactly lets you put your layers in graphs instead of have them linear. It also lets a later layer bring back detail that was removed in a previous laye
by lozenge 9y ago
Resolve exactly lets you put your layers in graphs instead of have them linear. It also lets a later layer bring back detail that was removed in a previous layer, while Photoshop doesn't. Here's an example: https://youtu.be/YxUoW5_gMjQ https://youtu.be/YxUoW5_gMjQ
- jacobolus 9y agoThat video shows Resolve to be a pretty capable tool. (Can the nodes take custom user-specified logic in them, e.g. some GPU shader or the like?) But everything shown in that video (other than motion tracking) can be done step for step equivalently in Photoshop, albeit some bits take some nonstandard combinations of tools. Some of it would probably be more convenient in PS to achieve via a different method. I don’t exactly understand what the compositing order is of “parallel nodes”, but I’m quite convinced I could mimick the effect almost precisely given a technical description. The nonlinear ordering you mention could be done using smart objects, but that can get annoying, so it’s usually easier in practice to just duplicate the layer (which breaks the link if you change something up the compositing chain later).