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I recognize the author of this post just from the logo on his site. He worked in the industry and has spent years sharing his knowledge on gamedev.net. This is
by slavik81 9y ago
I recognize the author of this post just from the logo on his site. He worked in the industry and has spent years sharing his knowledge on gamedev.net. This is not an attack on the industry. He is speaking to his peers.
> [...] some of the "over-contrasty garbage" is intentional to help people rapid identify the things that they need to identify. Being able to quickly spot the things that you need to play the game are more important than sensible tone maps and contrast curves.
Is this speculation or were you involved in these discussions? Or, maybe a GDC talk? For all I know, you could the lead graphics programmer for Naughty Dog, in which case I'd totally take your word for it.
And, actually, I really would like to hear more specific criticisms. As much as I respect Promit, he absolutely could be wrong and a detailed breakdown from someone who knows better would be informative.