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Yes, I understand the acronyms, but they are being used as jargon, not in a instructive way. If I were to talk about a web framework and say, "we've got our JS
by xigency 9y ago
Yes, I understand the acronyms, but they are being used as jargon, not in a instructive way.
If I were to talk about a web framework and say, "we've got our JSON files wrong and our package configs are cluttered, and don't get me started on the XML files," it's clear that it is metonymy [1].
Knowing that JSON is JavaScript Object Notation, the package.json is used for Node Package Manager, and that XML is a file format doesn't capture the feeling that a developer might have reading that sentence, and it doesn't instruct.
[1] https://en.wikipedia.org/wiki/Metonymy https://en.wikipedia.org/wiki/Metonymy
From the article:
>>> It was Reinhard in years past, then it was Hable, now it’s ACES RRT. And it’s stop #1 on the train of Why does every game this year look exactly the goddamn same?
If the problem the author is facing is a gap between art skills and technical skills, then the post could be less angry and more informative about color theory or rendering technology, maybe bridging the needed skills.
- jacobolus 9y agoIf you were writing for an audience of people who work with web frameworks all the time, writing JSON and XML and whatever would be entirely reasonable. Though if you look to the sidebar, you can see the author’s recent tweets: > Tonight in "alarming discoveries" is that I went into my WP stats to find heavy traffic from Reddit. From r/pcgaming no less - blech. > Practical consequence is that I'm going to have to write future entries from more basic principles, because this is getting out of hand. So maybe you’ll get your wish.
- blattimwind 9y agoThe title of the blog is literally "vent[ing] space".
- xigency 9y agoSure. I feel like this discussion has drifted away from the original comment and reply. Great vent, mediocre article.