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The point is that the lack of photorealism in the given examples is not intentional, but happens because of a lack of proper attention to the HDR aspects of ren
by rcthompson 9y ago
The point is that the lack of photorealism in the given examples is not intentional, but happens because of a lack of proper attention to the HDR aspects of rendering. The article also gives examples of games that intentionally deviate from photorealism in order to achieve a specific effect.
- jdright 9y agoHZD is intentional the way it is and it is perfectly good on my not-HDR tv. So he is missing the point.