3 ms·
I don't know if there's supposed to be some depth-of-field effect going on here, or what, but I find it really jarring that the resolution of the textures appli
by megaman22 9y ago
I don't know if there's supposed to be some depth-of-field effect going on here, or what, but I find it really jarring that the resolution of the textures applied to objects in the scene are so different. The car and that one section of wall are super-sharp and high-resolution, then right next to them some of the trash is fuzzy, blurry lo-res textures.
- vinistois 9y agowell, yeah. do you have any idea how massive the world map is in GTA??? Of course they have to scale the textures.
- bananicorn 9y agoIn this case it seems it's some sort of DoF-Effect, since the lines between the objects seem to blur too.