3 ms·
I agree, it was (and still is) incredibly fascinating, especially now that I get to look at it from very close. In writing this compatibility layer I am indeed
by frabert 9y ago
I agree, it was (and still is) incredibly fascinating, especially now that I get to look at it from very close. In writing this compatibility layer I am indeed being inspired a library with a similar intent, maybe with a more modern approach. We'll see!
- WorldMaker 9y agoSince you are looking for ideas to explore in a new library: You may already be aware of it, but it might be worth looking at SCUMMVM's reimplementation of "iMUSE" as well, which was LucasArt's similar engine used in their games, for interactive MIDI control based on game actions. (There were some really clever LucasArts' three composers did in the first iMUSE game, Monkey Island 2, especially, that decades later still hold up as gems.)