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Thanks for taking the time to look at this Steve! I'm not super familiar with threading in Rust, I was just going off comments made in the RFC and what little
by dljsjr 9y ago
Thanks for taking the time to look at this Steve!
I'm not super familiar with threading in Rust, I was just going off comments made in the RFC and what little research I had done at the time I started looking in to it. This was all a few years ago and I know the runtime used to be much heavier so my info could very well be out of date.
I know that this is a feature that doesn't impact a large number of people, but for the people that do need it it's pretty important. Being able to do soft real-time threading inside of an RTOS environment like Xenomai or Linux w/ the preemptive kernel (RT) patch in combination with Rust's other safety-oriented features would be a huge boon for embedded developers I think.
- steveklabnik 9y agoAh ha! So, looking at the issue, at that time, Rust did have a runtime, and green threads. Today, we don't, and just have OS threads. So that's where the miscommunication lies :)