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First time I hear about wlc. And I'm curious about something. Does wlc only help to write compositors or can Window/3D libraries also access that? For example w
by coffeeaddicted 9y ago
First time I hear about wlc. And I'm curious about something. Does wlc only help to write compositors or can Window/3D libraries also access that? For example when writing a 3D library which should run on Wayland - do I have to write support for every compositor out there to get things like input and copy-paste working or is there a common base-library I can use (like wlc maybe)?
- Sir_Cmpwn 9y agoIt only works with compositors. For an introduction on the client perspective, I have another article you can read: https://drewdevault.com/2017/06/10/Introduction-to-Wayland.html https://drewdevault.com/2017/06/10/Introduction-to-Wayland.h... For rendering clients will generally either use shared memory and dump pixels buffers into it, or will use shared EGL handles.