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I'm wondering if once one of these algorithms comes along that has been perfected if it is going to "burn in" the domain it was built for as the target of probl
by gfodor 9y ago
I'm wondering if once one of these algorithms comes along that has been perfected if it is going to "burn in" the domain it was built for as the target of problem reductions, similar to 8086 assembly or the qwerty keyboard living on today despite them being ancient relics.
For example, after this result it seems if you can reduce your problem domain onto Go (or a similarly structured game) you now have a way to create a superhuman solver. It may just be easier to do that then try to even figure out how to design and tune a new network.
I could imagine waking up in 10 years being confused at why all software efforts in the AI space are focused on just figuring out clever ways to map real problems onto a hodgepodge of seemingly random "toy" domains like Go and Chess and Starcraft. Hell, maybe the Starcraft bot will immortalize Starcraft in a way the game never would have been able to if it becomes a good reduction target for a lot of domains.
It kind of reminds me of how SVMs were "abused" by twisting non-linear domains into them via kernel methods, or by proving the NP-equivalence of a problem by reducing it onto 3-SAT, or how ImageNet's weights are being re-purposed for other image oriented prediction tasks.
- isolli 9y agoWhat is the analogy with the QWERTY keyboard?
- zodiac 9y agoI think the only thing about go that enables this technique is "turn-based perfect information 0-sum game".
- hmate9 9y agoAlso it has fairly limited input. A real world problem may have much more possible inputs at any time step as opposed to placing just 1 stone
- colllectorof 9y agoIn many domains mapping the problem to a tree search already gives you a superhuman solver or at least a passable solver. Problem mapping is what most of modern AI research is about. That's how the field was redefined in recent years. Just like Vladimir Vapnik says[1], it's becoming more engineering than science. (And sometimes more software alchemy than engineering.) [1] https://www.youtube.com/watch?v=5mvfpSdWsOo https://www.youtube.com/watch?v=5mvfpSdWsOo "Brute Force and Intelligent Paradigms of Learning"