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One idea occurs to me is to now evolve the Go game itself in a direction that adds more challenges for an AI to solve, and then solve those problems. How about
by Aron 9y ago
One idea occurs to me is to now evolve the Go game itself in a direction that adds more challenges for an AI to solve, and then solve those problems. How about being able to handle different and randomized board shapes? How about being allowed to say one move the opponent cannot take when you play a piece? It would be interesting to keep track of what variations the algorithm handles well automatically, and which it falls flat on, etc.
- lozenge 9y agoArimaa was a chess inspired game intended to be difficult for computers. It "fell" in 2015.
- JoeDaDude 9y agoLike Arimaa, some other games were (at least partially) designed to be hard for computers: Havannah [1] and Octi [2]. Havannah has since been defeated by the machines. Octi remains unchallenged, but that is probably due to its obscurity. [1]. https://en.wikipedia.org/wiki/Havannah#Computer_Havannah https://en.wikipedia.org/wiki/Havannah#Computer_Havannah [2]. https://news.yale.edu/1999/06/01/successor-chess-new-game-strategy-be-demonstrated-yale-june-11 https://news.yale.edu/1999/06/01/successor-chess-new-game-st...