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The worst thing about all these iOS animations is that they seem to have some sort of invisible animation frames after having (visibly) finished, blocking any u
by rbinv 9y ago
The worst thing about all these iOS animations is that they seem to have some sort of invisible animation frames after having (visibly) finished, blocking any user input for an additional couple hundred milliseconds even though nothing is (visibly) happening. Driving me nuts since iOS 7, even with "reduced motion" active. Same thing on the Apple Watch.
- dilap 9y agoYep, nail on the head. You should never, ever throw away user input. All reasonable: Cut the anim short on input, respond during anim, buffer the input and respond after the anim. But whatever you do, don't just throw out the user input! It's a terrible experience when your phone ignores you. It feels buggy, and creates a sense of anxiety/hesitation when using your phone. Apple used to be really good at this, but they lost the religion starting in 7...