4 ms·
Summary: Sega QA tested games and rejected any game that crashed, so the developer 'try/catch'ed* all errors into the level select. Punching or wiggling the ca
by Cpoll 9y ago
Summary: Sega QA tested games and rejected any game that crashed, so the developer 'try/catch'ed* all errors into the level select.
Punching or wiggling the cartridge triggers one such error state.
* Pointed all error interrupts to the level select.