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Bad thing about being a designer is that most of the time you have to justify your existence by redesigning things that don't need a redesign.
by porfirium 9y ago
Bad thing about being a designer is that most of the time you have to justify your existence by redesigning things that don't need a redesign.
- philipov 9y agoSo... the bad thing about being a designer is that it's not a viable full-time profession?
- miguelrochefort 9y agoThe same can be said for developers. 90% of jobs will soon be automated.
- philipov 9y agoI don't know about 90% of all jobs, nor how soon, but as a developer, I see that as my purpose. I build things so I don't have to do the heavy lifting myself. I automate as much as possible and train others to do the maintenance so I can move on to building the next thing. If you're stuck in a rut trying to justify your existence with pointless busy-work, this suggests there isn't enough demand for your real work. Architects don't squat on a house they've built for someone, trying to constantly tear it down and redesign it. If no one needs you to design a new house, and redesigning the same house every year is the only work you can find, maybe there are too many architects out there.
- nkozyra 9y agoSurely that can't be the case at MS, they have so many other UX challenges across products that there can't be a need for designer busy work, right? This icon was jarring for me though I rarely use vscode. But I thought it noteworthy that it doesn't share the aesthetic of the application, which makes it tough to mentally map icon to app. I passed by it in my dock twice before making the connection. That's a design problem.
- StevePerkins 9y agoI have a hard time distinguishing parody from seriousness when it comes to UX. The previous icon was a purple "Jesus fish". The new icon is an orange Jesus fish, enclosed by a bottom and right border. Either of those things "mentally maps" to a programmer's text editor?
- Kenji 9y agoThe worst thing about being a designer is that everyone can look at your work and think they have a clue even though they aren't experts. That's why I like low level programming. No project manager is going to look at your lockfree ringbuffer and tell you that it should be a few bytes larger.