3 ms·
Eh, sure, but for me the appeal early-on was I could discover a lot of quirky, well-curated indie titles for a crazy cheap amount of money, including some that
by Bjorkbat 9y ago
Eh, sure, but for me the appeal early-on was I could discover a lot of quirky, well-curated indie titles for a crazy cheap amount of money, including some that didn't have any marketing budget but were remarkably good to play. It was exciting. Then big publisher sales entered the fray and it felt less about discovery and more about an opportunity to buy more formulaic games that were well past their prime for crazy cheap prices. It was just another sale.