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The whole flash discussion is purely hypothetical: Whether Apple would/should allow some of Adobe's vaporware, might it one day be realized, on the iOS platform
by gmlk 16y ago
The whole flash discussion is purely hypothetical: Whether Apple would/should allow some of Adobe's vaporware, might it one day be realized, on the iOS platform?
And this is not even considering that the iOS version of Safari (afaik) doesn't even have a plugin infrastructure to support 3d party plugins.
Personally I don't think Adobe can actually make a stable, efficient, full implementation of the flash plugin for a iphone/ipad style mobile device? After years of trying they still can't make one for any full power Mac, so why should anyone assume that they can for much slower mobile-devices?
I think Adobe's strategy is to make as much noise about the relevance of flash, keep promising an implementation of Flash "really soon now", while they'll wait until the hardware of mobile devices has become fast enough to handle flash without draining the battery.