4 ms·
KeeperRL is a game being developed and sold in that model! It's both on Steam (where I bought it), and on Itch.io (which seems to be the thing, for indie games
by heavenlyhash 9y ago
KeeperRL is a game being developed and sold in that model! It's both on Steam (where I bought it), and on Itch.io (which seems to be the thing, for indie games now..?) and on Github -- same thing, full open source. If you buy it, you're essentially buying the build/bundle/autoupdate conveniences, and I think some assets; if you build it from source, you've got the same essential product.
- http://keeperrl.com/
- http://store.steampowered.com/app/329970
- https://miki151.itch.io/keeperrl
- https://github.com/miki151/keeperrl
Not a shill or by any means a sockpuppet; just a pleased owner/supporter, and I like and want to support this model!
Mind, this is a game, not an "engine". And I'm okay with that; building an "engine" rather than building an actual game is something that we OSS nerds are already prone to self-nerdsniping on, and the resulting engine-with-no-game doesn't really help anyone (including, typically, other game makers, because without a single trial-by-fire, that "engine" code tends to be pretty useless). It's good that it's OSS, even if (and especially if?) it's not an "engine".