4 ms·
In order to really start talking about it, we'd need to see someone writing something of similar complexity and longevity live in the same amount of time, and s
by nbm 9y ago
In order to really start talking about it, we'd need to see someone writing something of similar complexity and longevity live in the same amount of time, and see whether they've spent less time to get to the same place.
With the same restrictions of course - relatively little dynamic memory allocation, and hitting frame rate consistently on the lowest supported platform.