4 ms·
> to get strictly conformant [C] code you have to use memcpy couldn't you use an union there ? > Rust has no strict aliasing. does that mean that rust cannot
by makapuf 9y ago
> to get strictly conformant [C] code you have to use memcpy
couldn't you use an union there ?
> Rust has no strict aliasing.
does that mean that rust cannot optimize for things C could ? (real quesiton I don't know rust)
- oconnor663 9y ago> does that mean that rust cannot optimize for things C could? Here's my best understanding of the situation. Someone who actually understands the compiler might have to correct me: - Pointers in unsafe Rust don't do any strict aliasing optimizations, which C compilers sometimes do. The Rust memory model isn't fully specified, though, and the status quo seems to be related to not actually passing type information to LLVM. Not clear whether this will change in the future. There's some discussion of it here: http://smallcultfollowing.com/babysteps/blog/2016/05/27/the-tootsie-pop-model-for-unsafe-code http://smallcultfollowing.com/babysteps/blog/2016/05/27/the-... - References in safe Rust (the vast majority of code) have much stronger aliasing information than pointers do in C. This is one of the core features of Rust, that references that allow mutation are guaranteed not to be aliased. I think the status quo is that this information isn't passed to LLVM because of some LLVM bugs getting in the way, but that it should start working in the near future. When all of this is working, I think it should produce code that's faster than C, in the same way that Fortran sometimes does.
- comex 9y agoYou’re on target. Just to clarify: even references (“safe”) do not need type-based alias analysis (aka “strict aliasing”, which is what GCC calls the flag enabling/disabling it). All Rust references have semantics similar to C “restrict”: there should never be any conflicting writes from other sources, because immutable references imply the data shouldn’t change at all (nobody has a mutable reference), and mutable references are exclusive. (Types with interior mutability are an exception, but the compiler knows what types those are and special-cases them.) So the compiler can assume “no alias” most of the time with no need to care about types. The formal specification of rules for unsafe code hasn’t been written yet, because, well, it’s an ambitious goal! Even the C standard is sometimes not really clear about what counts as undefined behavior; Rust wants to do better, while being more permissive, and offering a ‘sanitizer’ tool to verify correctness at runtime. And implement this on top of LLVM, which was written by other people, is designed for C’s rules, and, like other compilers, doesn’t even get those right in every case (even when the spec is clear). For now, the effort is still fairly tentative. But I’m pretty confident that type-based aliasing analysis will never be a thing in Rust, so it will always be legal to read data through ‘wrong-typed’ pointers, both raw pointers and references (as long as it’s valid data, alignment is right, etc.). Actually, I’m embarrassed: my code from earlier isn’t actually legal in all cases. It requires the pointer to be correctly aligned, which in the case of String it probably will be, but it’s not guaranteed. Meh.
- comex 9y agoRegarding union: Say you have char *p You definitely can’t do union { char *cp; int64_t *ip; } u; u.cp = p; return *u.ip; // bad ...because the undefined part isn’t casting the pointer, but reading through it. Nor may you read through a pointer to union, if the memory was not already typed as that union type: union { char c[8]; int64_t i; } *up; up = (void *) p; return up->i; // bad (...well, you probably shouldn’t, anyway. One of the clauses in the C standard seems to condone it, but a WG document[1] suggests that the clause is just misworded, meant to allow accessing a pointer to a structure field with the field’s type, but allowing the opposite instead. And suggests that it will be fixed in future standards. Who knows, though.) You can do this: union { char c[8]; int64_t i; } u; for (int i = 0; i < 8; i++) u.c[i] = p[i]; return up->i; // ok But that’s more verbose than memcpying directly into an int64_t, and the compiler will optimize both versions into a plain load (as long as the target arch supports unaligned loads), so there’s not much point doing it that way. If your data was declared as a union in the first place, of course, that’s different. But the OP was asking about strings, so I assumed the input in the C case was just a char *. [1] http://open-std.org/jtc1/sc22/wg14/www/docs/n1520.htm http://open-std.org/jtc1/sc22/wg14/www/docs/n1520.htm