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SNES-era (relatively) high-res pixel art is where it starts getting not actually cheaper/easier to produce than just 'normal' 2d art made in photoshop at native
by ido 9y ago
SNES-era (relatively) high-res pixel art is where it starts getting not actually cheaper/easier to produce than just 'normal' 2d art made in photoshop at native resolution.
That's why you mostly see 8-bit/early 16-bit style pixel art.