4 ms·
Important to note is that this code is not the source code, but rather was generated by dotPeek, a C# decompiler, as mentioned in the repo's README: https://git
by maxton 9y ago
Important to note is that this code is not the source code, but rather was generated by dotPeek, a C# decompiler, as mentioned in the repo's README: https://github.com/csnxs/Terraria/ https://github.com/csnxs/Terraria/
- Scaevolus 9y agoVariable names and comments are lost, but the overall control flow structure of decompiled Java and C# code closely matches the original.
- danbruc 9y agoEven variable names are usually not lost.
- TeMPOraL 9y agoStill - does that decompilation roll back any kind of array unrolling C# compiler may be doing (assuming it's doing it)? If not, it could explain those long chains of if/else seen in the decompilation. Maybe they're arrays of constants in the real code?