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Yep, very similar idea! Key difference is that DOS games didn't use a standard 3D API so you can't just intercept that and replace higher quality textures - you
by ggambetta 9y ago
Yep, very similar idea! Key difference is that DOS games didn't use a standard 3D API so you can't just intercept that and replace higher quality textures - you'd have to intercept and rewrite the renderer itself.